code wiki / _hdl_build / nx_lipsync_gate.nx

nx_lipsync_gate.nx

buildroot/runtime/_hdl_build/nx_lipsync_gate.nx

3694 B58 linesdepth 4pulls 5 transitivereach 0 importersview sourcekind gate/proof
docsdependenciesstructsconstsfunctions

about

nx_lipsync_gate.nx -- TALKING AVATAR v0 (R6): text -> visemes -> an animated mouth on a face. Proves (T1) the viseme rules are right (vowels open the mouth, plosive m/p shut the lips), (T2) a sentence ANIMATES (the mouth opens/closes = talking), (T3) valid APNG. Emits knowledge/synth_talk.png (the talking head). expect_exit:0 license_tier: ORIGINAL

dependencies 3 imports · 0 importers

nx_syscalls.nx nx_lipsync.nx nx_apng.nx nx_lipsync_gate.nx

imports: nx_syscalls.nxnx_lipsync.nxnx_apng.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main hw sys_write sys_mmap ls_text_visemes sys_mmap ↻ ls_viseme ls_lc pn sys_mmap ↻ sys_write ↻ apng_open sys_mmap ↻ ap_be32 ap_chunk ap_be32 ↻ ap_crc32 ls_face_frame ls_ellipse apng_frame sys_mmap ↻ ap_be32 ↻ ap_be16 ap_chunk ↻ ap_fb_to_zlib sys_mmap ↻ ap_g ap_paeth ap_sabs dfe_compress sys_mmap ↻ dfe_fill_tables dfe_deflate sys_mmap ↻ dfe_bits dfe_hash dfe_matchlen dfe_sym dfe_bits ↻ dfe_rev

structs

none

consts

14const LW: i64 = 96
15const LH: i64 = 96

functions

9func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 1: main calls 1: sys_write
10func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 }
called by 1: main calls 2: sys_mmapsys_write
11func cks(fb: *i64, n: i64) -> i64 { var s: i64=1469598103; var i: i64=0; while i<n{s=(s*31+(fb[i]&0xffffff))&0x0fffffffffffffff;i=i+1} return s }
12func find4(buf: *u8, n: i64, a: i64, b: i64, c: i64, d: i64) -> i64 { var i: i64=0; while i+4<=n{ if (buf[i]&0xff)==a{ if (buf[i+1]&0xff)==b{ if (buf[i+2]&0xff)==c{ if (buf[i+3]&0xff)==d{return i}}}} i=i+1} return 0-1 }
called by 1: main
17func main() -> i64