code wiki / _hdl_build / nx_loop_subdiv_gate.nx

nx_loop_subdiv_gate.nx

buildroot/runtime/_hdl_build/nx_loop_subdiv_gate.nx

4829 B87 linesdepth 5pulls 6 transitivereach 0 importersview sourcekind gate/prooftopic loop
docsdependenciesstructsconstsfunctions

about

nx_loop_subdiv_gate.nx -- proves LOOP SUBDIVISION is a real SMOOTH-LIMIT scheme, not mere refinement. An octahedron (R on each axis) is subdivided once by Loop AND once by linear midpoint (sd_subdivide). Loop REPOSITIONS the poles to the smooth limit (5R/8, hand-exact); linear KEEPS them at R (same silhouette). The neg-control is the linear scheme itself: max radius drops under Loop, stays put under linear = Loop smooths. Converges over a 2nd level. Emits an STL artifact. license_tier: ORIGINAL expect_exit: 0

dependencies 2 imports · 0 importers

nx_syscalls.nx nx_loop_subdiv.nx nx_loop_subdiv_gate.nx

imports: nx_syscalls.nxnx_loop_subdiv.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main hw sys_write sys_mmap m3_bytes m3_init m3_hdr m3_add_vert m3_hdr ↻ m3_vert m3_add_tri m3_hdr ↻ m3_tri loop_subdivide m3_init ↻ m3_hdr ↻ lsd_neighbours m3_hdr ↻ m3_tri ↻ m3_vert ↻ m3_vert ↻ m3_add_vert ↻ m3_tri ↻ lsd_oddvert m3_vert ↻ lsd_opposite m3_hdr ↻ m3_tri ↻ sd_getvert m3_hdr ↻ m3_vert ↻ m3_add_vert ↻ m3_add_tri ↻ sd_subdivide m3_init ↻ m3_hdr ↻ m3_tri ↻ m3_vert ↻ sd_getvert ↻ m3_add_tri ↻

structs

none

consts

none

functions

9func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 1: main calls 1: sys_write
10func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 }
called by 1: main calls 2: sys_mmapsys_write
13func maxsq(base: i64) -> i64
called by 1: main calls 2: m3_hdrm3_vert
26func main() -> i64