code wiki / _hdl_build / nx_mcclone_harvest_census.nx
nx_mcclone_harvest_census.nx
buildroot/runtime/_hdl_build/nx_mcclone_harvest_census.nx
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nx_mcclone_harvest_census.nx -- SURVEY the minecraftclone (nishi-engine, WebGPU) for everything worth
bringing into the sovereign game ecosystem (operator: "you haven't brought over all the good from our
minecraftclone work and censused/surveyed to upgrade our game ecosystem"). Grounded in the 2026-07-02 deep
recon of C:\Users\elder\nishi-engine (apps/minecraft 5362-line WebGPU engine + packages). Each asset row =
HARVESTED (in the sovereign stack NOW, evidence named) / PORTABLE (concrete port path, next rungs) /
ROADMAP (real but far). LIAR-KILL: a fabricated asset must NOT grade HARVESTED. expect_exit:0 ORIGINAL
dependencies 1 imports · 0 importers
imports: nx_syscalls.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 9 | func cw(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 } |
| 10 | func cn(v: i64) -> i64 |
| 19 | func gs(g: i64) -> *u8 called by 1: row |
| 24 | func row(t: *i64, asset: *u8, g: i64, ev: *u8) -> i64 |
| 30 | func main() -> i64 |