code wiki / _hdl_build / nx_nishi_builder_seed.nx
nx_nishi_builder_seed.nx
buildroot/runtime/_hdl_build/nx_nishi_builder_seed.nx
about
nx_nishi_builder_seed.nx -- TEACH the universal Nishi builder across domains (ad/web/game), then GROW each.
Demonstrates ONE builder, MANY domains: every emitter is sovereign-safe DATA (no <script/src=). Idempotent.
dependencies 2 imports · 0 importers
imports: nx_nishi_builder.nxnx_syscalls.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 6 | func sb_p(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 } |
| 7 | func sb_i(v: i64) -> i64 { let t: *u8 = sys_mmap(24); var m: i64 = v; var k: i64 = 0; if m == 0 { t[0]=48 as u8; k=1 } while m>0 { t[k]=(48+(m%10)) as u8; m=m/10; k=k+1 } let o: *u8=sys_mmap(24); var w: i64=0; var q: i64=k-1; while q>=0 { o[w]=t[q]; w=w+1; q=q-1 } sys_write(1,o,w); return 0 } |
| 8 | func sb_reg(domain: *u8, kind: *u8, id: *u8, label: *u8, tpl: *u8) -> i64 |
| 13 | func sb_domain(d: *u8) -> i64 { sb_p(" " as *u8); sb_p(d); sb_p(" emitters = " as *u8); sb_i(nb_count(NB_PATH, d, "*" as *u8)); sb_p("\n" as *u8); return 0 } |
| 15 | func main(argc: i64, argv: *i64) -> i64 |