nx_nofloat_exceed_gate.nx
buildroot/runtime/nx_nofloat_exceed_gate.nx
about
nx_nofloat_exceed_gate.nx -- the UNIQUE Nishi exceed axis: NO-FLOAT determinism.
Operator's differentiator for image/video/LLM/coding models: build on INTEGER/fixed-point, not float.
WHY it is S-class exceed (not raw speed -- DETERMINISM + EXACTNESS): float add is NON-ASSOCIATIVE, so the
SAME dot product gives DIFFERENT bits when summed in a different order (or on different hardware / thread
counts). Integer accumulation is associative + exact -> BIT-IDENTICAL across every ordering, every machine,
forever. For a CODING model this is decisive: same prompt -> same code, reproducibly. sdcpp/GGML/llama.cpp
accumulate in float = non-deterministic by construction; the no-float stack does not. This proves the axis
on one dot: a=[2^24,1,1,1,1] . b=[1,1,1,1,1] = 16777220 exactly. No hw writes (Rule 26).
expect_exit: 0 license_tier: ORIGINAL
dependencies 2 imports · 0 importers
imports: nx_syscalls.nxnx_gate_verdict.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 13 | func nf_puts(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 } |
| 14 | func nf_num(v: i64) -> i64 { let b: *u8=sys_mmap(28); var m: i64=v; if m<0{m=0-m;sys_write(1,"-" as *u8,1)} let t: *u8=sys_mmap(28); var k: i64=0; if m==0{t[0]=48 as u8;k=1} while m>0{t[k]=(48+(m%10)) as u8;m=m/10;k=k+1} var i: i64=0; while i<k{b[i]=t[k-1-i];i=i+1} sys_write(1,b,k); return 0 } |
| 16 | func main() -> i64 |