nx_nxa_morph.nx
buildroot/runtime/nx_nxa_morph.nx
about
nx_nxa_morph.nx -- FIGURE CANON morph at BAKE level (SOTA rung 2): applies the operator's
proportion canon (bust-dominant hourglass: bust +25pct teardrop volume front-side, waist
-8pct, hips UNCHANGED -- never enlarge glutes, no surgery-look hard edges) directly to the
NXA VERT section so EVERY consumer (viewers, games, skinning) inherits it. Smooth quartic
falloff bumps (integer, no exp); face side found from head-region depth extremes; face and
head untouched. Run BEFORE nx_nxa_skin so auto-skin sees the final shape.
usage: nx_nxa_morph <in.nxa> <out.nxa>
rc: 0 ok, 2 usage, 5 bad nxa, 9 io
license_tier: ORIGINAL
dependencies 2 imports · 0 importers
imports: nx_syscalls.nxnx_nxa.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| 12 | const K_MAGIC_4096: i64 = 4096 |
| 13 | const K_MAGIC_4611686018427387903: i64 = 4611686018427387903 |
functions
| 15 | func mw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 } |
| 16 | func mn(v: i64) -> i64 |
| 29 | func m_bump(y: i64, c: i64, w: i64) -> i64 called by 1: main |
| 40 | func main(argc: i64, argv: *i64) -> i64 |