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nx_pe_dll_d3d11shade.nx

buildroot/runtime/nx_pe_dll_d3d11shade.nx

12124 B238 linesdepth 4pulls 7 transitivereach 0 importersview sourcekind tooltopic pe
docsdependenciesstructsconstsfunctions

about

nx_pe_dll_d3d11shade.nx -- PROGRAMMABLE SHADER Draw: a real fxc-compiled DXBC pixel shader, created via the real D3D11 API and EXECUTED per-draw by our register machine (sh_execute_scratch, DLL-safe), produces WARP-matching pixels. Superset of d3d11draw: 14 methods incl. CreatePixelShader [dev slot 15] + PSSetShader [ctx slot 9]. CreatePixelShader has 5 args (ppShader on the stack) -> a 5-arg MS-x64->SysV thunk (rbp frame reads [rbp+0x30]). Draw: if a PS is bound, executes its DXBC (sh_execute_scratch over caller-scratch in the object mem) -> o0 color -> UNORM8 -> fills the triangle. Graded vs WARP's shaded triangle (knowledge/warp_shaded.ppm). Method bodies = sovereign nx_cc NishiLang (incl. the fxc- validated DXBC executor); vtables+thunks = sovereign emitter. Input /tmp/nishi_export_lib.s Output knowledge/nishi_d3d11shade.dll license_tier: ORIGINAL expect_exit: 0

dependencies 4 imports · 0 importers

nx_syscalls.nx nx_itoa_lib.nx nxasm_x86.nx nx_pe_writer.nx nx_pe_dll_d3d11shade.nx

imports: nx_syscalls.nxnx_itoa_lib.nxnxasm_x86.nxnx_pe_writer.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main d11_puts sys_write sys_mmap sys_read_file sys_openat_rd sys_lseek sys_mmap ↻ sys_read sys_close sys_exit d11_assemble sys_mmap ↻ axc_pass axc_is_space axc_is_ident axc_apply_section axc_tok_is axc_cstr_len axc_is_space ↻ axc_is_ident ↻ axc_tok_is ↻ axc_emit_bytes axc_is_digit axc_parse_int axc_is_digit ↻ axc_parse_operand axc_is_space ↻ axc_is_ident ↻ axc_reg_num axc_tok_is ↻ axc_parse_int ↻ axc_is_digit ↻ axc_tok_is ↻ axc_emit axc_tok_is ↻ axc_alu x86_alu_imm x86_rex_w x86_modrm

structs

none

consts

14const N_DEV: i64 = 43
15const N_CTX: i64 = 108
16const N_METH: i64 = 14

functions

18func d11_puts(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 1: main calls 1: sys_write
23func d11_putn(v: i64) -> i64 { nxi_out(v); return 0 }
called by 1: main calls 1: nxi_out
24func d11_wstr(buf: *u8, off: i64, s: *u8) -> i64 { var i: i64=0; while s[i]!=(0 as u8){ buf[off+i]=s[i]; i=i+1 } buf[off+i]=0 as u8; return i+1 }
called by 1: d11_emit
26func d11_assemble(src: *u8, n: i64, out: *u8, out_cap: i64, names: *i64, offs: *i64, cnt: i64) -> i64
56func d11_thunk4(buf: *u8, tco: i64, moff: i64) -> i64
called by 1: d11_emit calls 2: _w8_w32
70func d11_thunk5(buf: *u8, tco: i64, moff: i64) -> i64
called by 1: d11_emit calls 2: _w8_w32
85func d11_dev_slot(s: i64) -> i64
called by 1: d11_emit
96func d11_ctx_slot(s: i64) -> i64
called by 1: d11_emit
108func d11_emit(buf: *u8, code: *u8, code_len: i64, offs: *i64) -> i64
184func main() -> i64