code wiki / _hdl_build / nx_photoreal_gfx_fetch.nx
nx_photoreal_gfx_fetch.nx
buildroot/runtime/_hdl_build/nx_photoreal_gfx_fetch.nx
about
nx_photoreal_gfx_fetch.nx -- how AAA / NVIDIA graphics research reaches PHOTOREAL with NO generative AI.
The non-gen pillars are PHYSICS (accurate light transport) + MEASUREMENT (scanned data):
PBR microfacet BRDF (GGX/Cook-Torrance) · PATH TRACING + GI (pbrt / kajiya / Falcor / RTXGI/RTXDI/ReSTIR)
· subsurface SCATTERING (diffusion profiles) · IMAGE-BASED LIGHTING (filament split-sum) · measured
reflectance (Light Stage). Banks raw -> knowledge/research/pgfx_*.raw. expect_exit: 0
dependencies 4 imports · 0 importers
imports: nx_syscalls.nxnx_x509_trust_store.nxnx_trust_store_load_from_certdata.nxnx_https_fetch_follow.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| 10 | const K_MAGIC_4194304: i64 = 4194304 |
| 11 | const K_MAGIC_8388608: i64 = 8388608 |
functions
| 13 | func w(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 } |
| 14 | func wn(v: i64) -> i64 |
| 23 | func fetch_one(store: *TrustStore, url: *u8, outpath: *u8, raw: *u8, cap: i64) -> i64 |
| 35 | func main() -> i64 |