code wiki / _hdl_build / nx_replika_census.nx
nx_replika_census.nx
buildroot/runtime/_hdl_build/nx_replika_census.nx
about
nx_replika_census.nx -- THE HONESTY GATE: how does our sovereign Elder AI companion stack ACTUALLY compare to
REPLIKA (the industry benchmark)? (operator: "use this as an honesty gate to see how state of the art we are
and how we compare to an industry benchmark like replika"). Bar = Replika's real, documented product: tuned
conversational model, persistent memory, customizable PERSONALITY, RELATIONSHIP levels (friend/partner/mentor +
XP), MOOD check-ins, neural VOICE calls, 3D AVATAR + AR/VR, roleplay/games/diary ACTIVITIES, PROACTIVE messages,
avatar SELFIES, iOS/Android/web APPS, millions of users. Replika WEAKNESSES (real, public): cloud (Italy Garante
GDPR ban 2023), data collection, CENSORED (removed erotic-roleplay Feb-2023 -> user revolt), paid subscription.
verdict = xcd_verdict(us,bar) COMPUTED never asserted; sovereignty/privacy wins tagged [FLOOR] (real, but NOT
the companion-EXPERIENCE gap); AHEAD liar-killed; neg-control must fire. Grounded in our organs via have().
license_tier: ORIGINAL expect_exit: 0
dependencies 1 imports · 0 importers
imports: nx_cms_exceed.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 13 | func sw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 } |
| 14 | func sn(v: i64) -> i64 { let bb: *u8=sys_mmap(28); var m: i64=v; if m<0{m=0} let t: *u8=sys_mmap(28); var k: i64=0; if m==0{t[0]=48 as u8;k=1} while m>0{t[k]=(48+(m%10)) as u8;m=m/10;k=k+1} var i: i64=0; while i<k{bb[i]=t[k-1-i];i=i+1} sys_write(1,bb,k); return 0 } |
| 15 | func have(path: *u8) -> i64 { let fd: i64=sys_openat_rd(path); if fd<0 {return 0} sys_close(fd); return 1 } called by 1: row |
| 18 | func row(dom: *u8, cap: *u8, our_c: i64, bar_c: i64, n: i64, ev: *u8, ground: *u8, floor: i64, tot: *i64) -> i64 |
| 34 | func main() -> i64 |