code wiki / _hdl_build / nx_signaling_v2_cascade_gate.nx
nx_signaling_v2_cascade_gate.nx
buildroot/runtime/_hdl_build/nx_signaling_v2_cascade_gate.nx
dependencies 3 imports · 0 importers
imports: nx_gate_base.nxnx_syscalls.nxnx_dgram_media.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| 10 | const CG_JOIN: i64 = 0x4A |
| 11 | const CG_ACK: i64 = 0x4B |
| 12 | const CG_ROOMFRAME: i64 = 0x4D |
functions
| 14 | func grow(name: *u8, ok: i64) -> i64 { if ok==1 { gw(" PASS " as *u8) } else { gw(" FAIL " as *u8) } gw(name); gw(" calls 1: gw |
| 16 | func gn(v: i64) -> i64 |
| 20 | func ck(name: *u8, ok: i64, p: *i64, t: *i64) -> i64 |
| 25 | func cg_addr(a: *u8, port: i64) -> i64 |
| 30 | func cg_tmo(fd: i64, sec: i64, usec: i64) -> i64 |
| 33 | func cg_join(fd: i64, raddr: *u8, id: *u8, room: *u8, rlen: i64) -> i64 |
| 45 | func cg_send(fd: i64, raddr: *u8, id: *u8, seq: i64, body: *u8, blen: i64) -> i64 |
| 52 | func cg_recv(fd: i64, rxm: *u8, fout: *u8, info: *i64) -> i64 |
| 58 | func cg_spawn(dpath: *u8, av: *i64) -> i64 |
| 66 | func main() -> i64 |