code wiki / (root) / nx_staged_shader_layout_capture_t31.nx

nx_staged_shader_layout_capture_t31.nx

buildroot/runtime/nx_staged_shader_layout_capture_t31.nx

1464 B29 linesdepth 10pulls 19 transitivereach 0 importersview sourcekind tool
docsdependenciesstructsconstsfunctions

about

ORIGINAL. Private staged shader/layout capture; no publishing or promotion.

dependencies 3 imports · 0 importers

nx_game_shader_backend_lib.nx nx_gate_verdict.nx nx_estate_path.nx nx_staged_shader_layout_captur

imports: nx_game_shader_backend_lib.nxnx_gate_verdict.nxnx_estate_path.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main ep_anchor sys_openat_rd sys_close sys_chdir sys_mmap nxa_die sys_write sys_exit nxa_lock_take nxa_lock_addr sys_write ↻ nxa_lock_give nxa_lock_addr ↻ nxa_report_overrun sys_write ↻ nxa_dump_printable sys_write ↻ nxa_dump_sizes sys_write ↻ gv_ctr sys_mmap ↻ gv_head gv_puts sys_write ↻ gsb_select gpa_hex_digit gsb_matches gpa_sha sha256_digest sys_mmap ↻ sha256_init sys_mmap ↻ sha256_seed_allocated sha256_update sha256_compress_ni_blocks blk_set_byte sha256_compress sha256_final blk_set_byte ↻

structs

none

consts

5const CT31_CAP: i64 = 65536
6const CT31_TIMEOUT: i64 = 8000

functions

7func main(argc: i64,argv: *i64) -> i64