nx_staged_shader_layout_capture_t31.nx
buildroot/runtime/nx_staged_shader_layout_capture_t31.nx
about
ORIGINAL. Private staged shader/layout capture; no publishing or promotion.
dependencies 3 imports · 0 importers
imports: nx_game_shader_backend_lib.nxnx_gate_verdict.nxnx_estate_path.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| 5 | const CT31_CAP: i64 = 65536 |
| 6 | const CT31_TIMEOUT: i64 = 8000 |
functions
| 7 | func main(argc: i64,argv: *i64) -> i64 |