code wiki / _hdl_build / nx_trimesh_gate.nx
nx_trimesh_gate.nx
buildroot/runtime/_hdl_build/nx_trimesh_gate.nx
about
nx_trimesh_gate.nx -- ★prove the TRIANGLE shape kernel (operator: "we just have circles"). Now: real polygon meshes.
T1 FLAT FACES + SHARP EDGES: a cube renders as FLAT-shaded facets (few dominant exact colours over big regions) --
the thing an ellipsoid/SDF blob CANNOT do (a blob is a smooth gradient of many shades).
T2 Z-BUFFER: a NEAR mesh added FIRST is NOT overwritten by a FAR mesh added second -> depth (not draw order) decides.
T3 determinism. T4 shape gallery -> knowledge/nx_trimesh.png (cube|tetra|octa|pyramid|prism|icosa|sphere|figure).
license_tier: ORIGINAL expect_exit: 0
dependencies 3 imports · 0 importers
imports: nx_syscalls.nxnx_png.nxnx_trimesh.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| 58 | const BG: i64 = 24 + 26*256 + 34*65536 |
| 59 | const CW: i64 = 220 |
| 60 | const CH: i64 = 240 |
functions
| 11 | func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 } |
| 12 | func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 } |
| 13 | func clearfb(fb: *i64, n: i64, c: i64) -> i64 { var i: i64=0; while i<n { fb[i]=c; i=i+1 } return 0 } called by 1: main |
| 14 | func filled(fb: *i64, n: i64, bg: i64) -> i64 { var c: i64=0; var i: i64=0; while i<n { if fb[i]!=bg { c=c+1 } i=i+1 } return c } called by 1: main |
| 15 | func bluish(fb: *i64, n: i64) -> i64 { var c: i64=0; var i: i64=0; while i<n { let p: i64=fb[i]; if (p>>16&255) > (p&255)+20 { c=c+1 } i=i+1 } return c } called by 1: main |
| 17 | func modecount(fb: *i64, n: i64, bg: i64, outdistinct: *i64) -> i64 |
| 39 | func facetedges(fb: *i64, W: i64, H: i64, bg: i64) -> i64 called by 1: main |
| 62 | func main() -> i64 |