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nx_wasm_mineworld_mp_html.nx

buildroot/runtime/_hdl_build/nx_wasm_mineworld_mp_html.nx

5790 B29 linesdepth 2pulls 3 transitivereach 0 importersview sourcekind tooltopic wasm
docsdependenciesstructsconstsfunctions

about

nx_wasm_mineworld_mp_html.nx -- SOVEREIGN packager for MULTIPLAYER MineWorld (GTA-online rung 1) with LOGIC-FREE JS (operator law): the wasm core owns the sim (start/tick/render_cam/dig/put, integer trig) AND the whole net protocol (net_push packs the frame; net_ingest_roster parses peers). The page only: captures raw input, blits, and memcpy's bytes to/from /pstate + /roster every 150ms. Peer id = browser crypto entropy (transport identity, not game logic). Room = URL #hash (default 42). Serve via nx_mp_serve :7702 /mineworld. usage: nx_wasm_mineworld_mp_html <in.wasm> <out.html>. license_tier: ORIGINAL

dependencies 2 imports · 0 importers

nx_syscalls.nx nx_base64.nx nx_wasm_mineworld_mp_html.nx

imports: nx_syscalls.nxnx_base64.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main hw sys_write sys_mmap sys_read_file sys_openat_rd sys_lseek sys_mmap ↻ sys_read sys_close b64_encode b64_enc_char sys_openat_wr sys_write ↻ sys_close ↻

structs

none

consts

none

functions

10func hw(fd: i64, s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(fd, s, n); return 0 }
called by 1: main calls 1: sys_write
12func main(argc: i64, argv: *i64) -> i64