nx_wasmfit.nx
buildroot/runtime/nx_wasmfit.nx
about
dependencies 2 imports · 83 importers
diagram shows first 10 each side; +0 more imports, +73 more importers in the complete lists below.
imports: nx_syscalls.nxnx_wasm_vm.nx
imported by: nx_game_page_affine_candidate_t361.nxnx_game_page_authored_material_t54.nxnx_game_page_body_t138.nxnx_game_page_canonical_t135.nxnx_game_page_catwalk_lighting_candidate_t316.nxnx_game_page_emit.nxnx_game_page_emit_sand_review.nxnx_game_page_eye_t138.nxnx_game_page_gait_candidate_t139.nxnx_game_page_garment_t132.nxnx_game_page_gpu_timing_current_candidate.nxnx_game_page_gpu_timing_pool_candidate.nxnx_game_page_hair_attachment_candidate_t263.nxnx_game_page_hair_attachment_t283.nxnx_game_page_hair_guides_candidate_t263.nxnx_game_page_hair_t138.nxnx_game_page_host_candidate_t341.nxnx_game_page_identity_candidate.nxnx_game_page_imported_body_t45.nxnx_game_page_imported_t262.nxnx_game_page_inspection_distance_t235.nxnx_game_page_inspection_t142.nxnx_game_page_integrated_t73.nxnx_game_page_knight_bind_t25.nxnx_game_page_knight_feedback_t28.nxnx_game_page_knight_feedback_t29.nxnx_game_page_knight_support_t31.nxnx_game_page_knight_support_t31_before_t44.nxnx_game_page_length_diag_t140.nxnx_game_page_lit_candidate_t181.nxnx_game_page_material_body_t61.nxnx_game_page_material_candidate_t181.nxnx_game_page_material_compose_t55.nxnx_game_page_material_schema_candidate_t181.nxnx_game_page_metadata_candidate_t220.nxnx_game_page_mip_candidate_t241.nxnx_game_page_motion_candidate_t328.nxnx_game_page_motion_inventory_candidate_t330.nxnx_game_page_move_t72.nxnx_game_page_owned_candidate_t181.nxnx_game_page_pipeline_t64.nxnx_game_page_pre_inspection_t142.nxnx_game_page_pre_toon_region_t143.nxnx_game_page_procedural_review_candidate_t333.nxnx_game_page_recovery_feedback_t28.nxnx_game_page_recovery_t23.nxnx_game_page_rig_comparison_t332.nxnx_game_page_rig_inspection_t230.nxnx_game_page_rig_observation_candidate_t331.nxnx_game_page_scene_light_candidate_t364.nxnx_game_page_search_t53.nxnx_game_page_shared_candidate_t340.nxnx_game_page_skin_t138.nxnx_game_page_static_candidate_t338.nxnx_game_page_toon_region_candidate_t143.nxnx_game_page_visitors_inspection_t142.nxnx_game_page_visitors_t140.nxnx_game_page_workbench_candidate_t342.nxnx_game_page_workspace_body_t49.nxnx_game_page_workspace_body_t59.nxnx_game_page_workspace_t48.nxnx_movement_base_page_t139.nxnx_sim_page.nxnx_simlab_html.nxnx_solarsim_html.nxnx_sudoku_html.nxnx_wasm_adventure_html.nxnx_wasm_arcade_html.nxnx_wasm_charlab_html.nxnx_wasm_city_html.nxnx_wasm_diablo_html.nxnx_wasm_explodelab_html.nxnx_wasm_html.nxnx_wasm_html_fps.nxnx_wasm_html_vox3d.nxnx_wasm_mineworld_html.nxnx_wasm_mineworld_mp_html.nxnx_wasm_physlab_html.nxnx_wasm_pong_html.nxnx_wasm_racing_html.nxnx_wasm_shmup_html.nxnx_wasm_td_html.nxnx_wasm_thirdperson_html.nx
structs
| none |
consts
| 30 | const WF_PROCEED: i64 = 0 |
| 31 | const WF_REFUSE: i64 = 1 |
| 43 | const WF_NUMBUF: i64 = 32 |
functions
| 44 | func wf_puts(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 } |
| 46 | func wf_num_b() -> *u8 { if WF_NUM_B == 0 { WF_NUM_B = sys_mmap(WF_NUMBUF) as i64 } return WF_NUM_B as *u8 } |
| 48 | func wf_num_t() -> *u8 { if WF_NUM_T == 0 { WF_NUM_T = sys_mmap(WF_NUMBUF) as i64 } return WF_NUM_T as *u8 } |
| 49 | func wf_num(v: i64) -> i64 |
| 70 | func wf_guard(wasm: *u8, wn: i64, who: *u8) -> i64 |
| 105 | func wf_nosurface(who: *u8) -> i64 |