code wiki / (root) / nx_game_page_knight_bind_t25.nx

nx_game_page_knight_bind_t25.nx

buildroot/runtime/nx_game_page_knight_bind_t25.nx

262144 B1807 linesdepth 10pulls 44 transitivereach 2 importersview sourcekind librarytopic game
docsdependenciesstructsconstsfunctions

about

nx_game_page_emit.nx -- the SOVEREIGN game-page emitter. Until now the browser page for a wasm game was assembled by printf blocks in _ops/nx_emit_game.sh -- real emission logic living in SHELL, against the doctrine (shell only LAUNCHES sovereign ELFs). This organ owns it: reads the .wasm, base64-encodes it (composes nx_base64 -- one encoder, not a coreutils dependency), and emits the complete self-contained page (marker, shim, input forwarding, persistence bytes-mover). usage: nx_game_page_emit <wasm> <out.html> <title> <native-client-name> <controls-html> RECOVERED 2026-08-02 from buildroot/_build/nx_craft_emit.s (the 14:07 build's data section) after a failed in-place rewrite TRUNCATED this file to 0 bytes and the damage was copied to both trees. Every emitted chunk below is the exact byte sequence that build shipped, so the recovered emitter is byte-equivalent to the last one that passed both gates. license_tier: ORIGINAL

dependencies 16 imports · 1 importers

nx_syscalls.nx nx_base64.nx nx_game_page_artifact_lib.nx nx_game_shader_backend_lib.nx nx_game_asset_prepare_emit.nx nx_gpu_choice_emit.nx nx_wasmfit.nx nx_hairdyn_lib.nx nx_audio_osc.nx nx_atmosphere.nx nx_game_page_knight_bind_t25.n nx_craft_knight_emit_t25.nx

diagram shows first 10 each side; +6 more imports, +0 more importers in the complete lists below.

imports: nx_syscalls.nxnx_base64.nxnx_game_page_artifact_lib.nxnx_game_shader_backend_lib.nxnx_game_asset_prepare_emit.nxnx_gpu_choice_emit.nxnx_wasmfit.nxnx_hairdyn_lib.nxnx_audio_osc.nxnx_atmosphere.nxnx_glprobe_lib.nxnx_tool_run.nxnx_genp_allow_lib.nxnx_release_view_emit.nxnx_release_recent_lib.nxnx_tier_ladder_lib.nx

imported by: nx_craft_knight_emit_t25.nx

structs

none

consts

50const GPE_MT_WSRC: *u8 = "const NXMT_WSRC=\"let ex=null;onmessage=async(e)=>{const d=e.data;try{if(d.t==='init'){const i=await WebAssembly.instantiate(d.mod,{env:{memory:d.mem}});ex=i.exports;postMessage({t:'ready'});}else if(d.t==='band'){ex.render_band(BigInt(d.y0),BigInt(d.y1),BigInt(d.wid));postMessage({t:'band'});}}catch(err){postMessage({t:'err',m:String(err)});}};\";\n"
97const GPE_MAGIC_20260728: i64 = 20260728
143const GPE_EMIT_WEBGL: i64 = 1
144const GPE_WASM_CAP: i64 = 4194304
150const GPE_ALPHA_BEND_SOFT_Q12: i64 = 40960 // the gate-proven XG_ALPHA_BEND_SOFT_Q12 compliance
151const GPE_UNITS_PER_178CM: i64 = 171530 // the page's own 1.78m-to-world-unit pairing
152const GPE_G_DEN_60HZ: i64 = 640800 // that pairing carried to a per-tick accel at 60Hz
153const GPE_OUT_CAP: i64 = 16777216
181const RK_WGSL_CAP: i64 = 65536
182const RK_WGSL_TMO_MS: i64 = 8000
183const RK_WGSL_ELF: *u8 = "./nx_wgsl.elf"
184const RK_WGSL_ELF_ABS: *u8 = "/volume1/homes/elderwesto/nishihost/nx_wgsl.elf" // the emitter's CWD is not always the serving root
185const RK_WGSL_BEGIN: *u8 = "--- WGSL ---\n"
186const RK_WGSL_END: *u8 = "\nwgsl_bytes="
187const RK_KERNEL_N: i64 = 65536 // u32 lanes per probe (1024 workgroups at the backend's width of 64)
241const RK_LAYOUT_BEGIN: *u8 = "struct U{"
242const RK_LAYOUT_END: *u8 = "var<uniform> u:U;\n"
243const RK_LAYOUT_SIZE_KEY: *u8 = "layoutraw_rc="
244const RK_LAYOUT_NAMES: i64 = 18
245const RK_FLOAT_BYTES: i64 = 4
326const RK_WORLD_FS_BEGIN: *u8 = "--- world_wgsl WGSL ---\n"
327const RK_WORLD_FS_END: *u8 = "\nworld_wgsl_rc="
328const RK_WORLD_VS_BEGIN: *u8 = "--- worldvs_wgsl WGSL ---\n"
329const RK_WORLD_VS_END: *u8 = "\nworldvs_wgsl_rc="
387const RK_CAST_VS_BEGIN: *u8 = "--- cast_wgsl WGSL ---\n"
388const RK_CAST_VS_END: *u8 = "\ncast_wgsl_rc="
389const RK_CAST_FS_BEGIN: *u8 = "--- castfs_wgsl WGSL ---\n"
390const RK_CAST_FS_END: *u8 = "\ncastfs_wgsl_rc="
525const GPE_GPU_TIMESTAMP_ENDPOINTS: i64 = 2
526const GPE_GPU_TIMESTAMP_BUFFERS: i64 = 2
527const GPE_GPU_SLOT_BUFFER_BYTES: i64 = GPE_GPU_TIMESTAMP_ENDPOINTS * GPE_GPU_TIMESTAMP_BUFFERS * __size_of(i64)
529const GPE_GPU_POLICY_MAX_INTEGER: i64 = 9007199254740991
530const GPE_GPU_POLICY_RADIX: i64 = 10
932const GPE_HSTR_WORDS_PER_STRAND: i64 = 24
933const GPE_AXES: i64 = 3
939const GPE_HAIR_GUIDES: i64 = 900
979const GPE_HAIR_CYC_FIRST: i64 = 1
980const GPE_HAIR_CYC_LAST: i64 = 3
983const GPE_HAIR_CYC_SKIP: i64 = 0
984const GPE_HAIR_CYC_LEN: i64 = 1
985const GPE_HAIR_CYC_SLOTS: i64 = 2
1042const GPE_HAIR_DRIVE_FRAMES: i64 = 24
1049const GPE_HAIR_DRIVE_AMP_Q8: i64 = 32
1052const GPE_HAIR_SETTLE_PERIODS_MAX: i64 = 40
1251const GPE_HAIR_AMP_CAP: i64 = 3400
1277const span=(ztop-zbot)||1;
1415const GPE_RD_HTML_CAP: i64 = 262144
1416const GPE_RD_PLANS: i64 = 3
1417const GPE_RD_PLAN_GE: *u8 = "buildroot/knowledge/compare/gameengine.plan"
1418const GPE_RD_PLAN_GR: *u8 = "buildroot/knowledge/compare/graphics.plan"
1419const GPE_RD_PLAN_CS: *u8 = "buildroot/knowledge/compare/charsim.plan"

functions

35func rk_tier_ladder() -> *u8 { return tl_emit() }
called by 1: gpe_frame_hud calls 1: tl_emit
52func gpe_mt_boot(out: *u8, p0: i64) -> i64
called by 1: gpe_frame_hud calls 2: gpe_apgpe_num
83func gpe_puts(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 }
84func gpe_pn(v: i64) -> i64
155func gpe_slen(s: *u8) -> i64 { var k: i64 = 0; while s[k] != (0 as u8) { k = k + 1 } return k }
156func gpe_ap(out: *u8, pos: i64, s: *u8) -> i64
162func gpe_ap_n(out: *u8, pos: i64, s: *u8, n: i64) -> i64
188func rk_slen(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } return n }
189func rk_err(s: *u8) -> i64 { sys_write(2, s, rk_slen(s)); return 0 }
190func rk_num(out: *u8, pos: i64, v: i64) -> i64
201func rk_find(buf: *u8, n: i64, from: i64, needle: *u8) -> i64
214func rk_js_str(out: *u8, pos: i64, src: *u8, n: i64) -> i64
230func rk_capture_wgsl(buf: *u8, ol: *i64) -> i64
246func rk_capture_layout(buf: *u8, ol: *i64) -> i64
250func rk_int_after(buf: *u8, n: i64, needle: *u8) -> i64
267func rk_uniform_offset(buf: *u8, n: i64, name: *u8) -> i64
286func rk_uniform_block(out: *u8, pos: i64) -> i64
330func rk_capture_world(buf: *u8, ol: *i64) -> i64
334func rk_world_span(buf: *u8, n: i64, begin: *u8, end: *u8, bo: *i64) -> i64
346func rk_world_block(out: *u8, pos: i64) -> i64
391func rk_capture_cast(buf: *u8, ol: *i64) -> i64
399func rk_layout_obj(out: *u8, pos: i64, buf: *u8, n: i64, rowskey: *u8, sizekey: *u8, name: *u8) -> i64
436func rk_cast_block(out: *u8, pos: i64) -> i64
477func rk_webgpu_door(out: *u8, pos: i64) -> i64
531func gpe_gpu_timing_policy(out: *u8, pos: i64) -> i64
586func gpe_visitors_gpu(out: *u8,pos: i64) -> i64
590func gpe_emit_webgpu(out: *u8, pos: i64) -> i64
625func gpe_verify(out: *u8, n: i64) -> i64
797func gpe_num(out: *u8, pos: i64, v: i64) -> i64
819func gpe_sunt(out: *u8, pos: i64) -> i64
839func gpe_npcs_emit(out: *u8, pos: i64, vnum: i64) -> i64
899func gpe_build(wasm: *u8, wn: i64, title: *u8, native: *u8, ctrl: *u8, vnum: i64, out: *u8) -> i64
940func gpe_hstr_pts() -> i64 { return GPE_HSTR_WORDS_PER_STRAND/GPE_AXES }
941func gpe_hair_nseg() -> i64 { return gpe_hstr_pts() - 1 }
942func gpe_hair_seglen() -> i64 { return SD_Q8 }
950func gpe_hair_seed(st: *i64, n: i64, rigid: i64) -> i64
991func gpe_hair_cycle(out: *i64) -> i64
1024func gpe_hair_cycle_at(slot: i64) -> i64
1056func gpe_hair_drive(t: i64) -> i64
1061func gpe_hair_frames() -> i64 { return GPE_HAIR_DRIVE_FRAMES }
1069func gpe_hair_chain_bake(tbl: *i64, rigid: i64) -> i64
1155func gpe_dress_runtime(out: *u8, pos: i64) -> i64
1182func gpe_hair_runtime(out: *u8, pos: i64) -> i64
1240func gpe_hair_npc_doors(out: *u8, pos: i64) -> i64
1256func gpe_hair_geometry(out: *u8, pos: i64) -> i64
1308func gpe_garment_draw(out: *u8, pos: i64) -> i64
1317func gpe_vb_find(b: *u8, n: i64, pat: *u8, from: i64) -> i64
1341func gpe_version_badge(out: *u8, pos: i64) -> i64
1420func gpe_rd_board(path: *u8, dom: *u8, since: *u8, recent: *ReleaseRecent, counts: *i64, read: *i64) -> i64
1430func gpe_release_block(out: *u8, pos: i64) -> i64
1498func gpe_frame_hud(out: *u8, pos: i64) -> i64
1520func gpe_sky_atmos(out: *u8, p: i64, src: *u8) -> i64
1524func gpe_build_s(wasm: *u8, wn: i64, title: *u8, native: *u8, ctrl: *u8, vnum: i64, seed: i64, spec: *u8, out: *u8) -> i64