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nx_sim_page.nx
buildroot/runtime/_hdl_build/nx_sim_page.nx
about
nx_sim_page.nx -- GENERIC sovereign packager: any base-relative Nishi sim wasm -> self-contained .html that runs
in any browser. Extracted at the 3rd sim (simlab/solarsim/gassim) per the DRY-at-3 rule: the blit JS is identical
across sims, only the title/description differ -> pass them as args (data-driven, not hardcoded). The emitted JS
does ONLY: BLIT our wasm framebuffer to the canvas via putImageData (copy bytes, NOT canvas drawing), drive the
sim each animation frame (ex.tick(0)), and forward R (reset = tick(3)) / space (pause). ALL physics + integer
rasterization live in the sovereign wasm (no JS logic, no canvas-draw, no float, no 3rd-party). Any sim that
exports init/tick/render/ww/hh/fb_off + treats tick(3) as reset works unchanged.
usage: nx_sim_page <in.wasm> <out.html> <title> <description>. license_tier: ORIGINAL
dependencies 2 imports · 0 importers
imports: nx_syscalls.nxnx_base64.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 12 | func hw(fd: i64, s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(fd, s, n); return 0 } |
| 14 | func main(argc: i64, argv: *i64) -> i64 |