nx_game_page_material_candidate_t181.nx
buildroot/runtime/nx_game_page_material_candidate_t181.nx
about
nx_game_page_emit.nx -- the SOVEREIGN game-page emitter. Until now the browser page for a wasm
game was assembled by printf blocks in _ops/nx_emit_game.sh -- real emission logic living in
SHELL, against the doctrine (shell only LAUNCHES sovereign ELFs). This organ owns it: reads the
.wasm, base64-encodes it (composes nx_base64 -- one encoder, not a coreutils dependency), and
emits the complete self-contained page (marker, shim, input forwarding, persistence bytes-mover).
usage: nx_game_page_emit <wasm> <out.html> <title> <native-client-name> <controls-html>
RECOVERED 2026-08-02 from buildroot/_build/nx_craft_emit.s (the 14:07 build's data section)
after a failed in-place rewrite TRUNCATED this file to 0 bytes and the damage was copied to
both trees. Every emitted chunk below is the exact byte sequence that build shipped, so the
recovered emitter is byte-equivalent to the last one that passed both gates.
license_tier: ORIGINAL
dependencies 19 imports · 1 importers
diagram shows first 10 each side; +9 more imports, +0 more importers in the complete lists below.
imports: nx_syscalls.nxnx_base64.nxnx_game_page_artifact_lib.nxnx_game_shader_backend_selected_t55.nxnx_game_asset_prepare_emit.nxnx_game_surface_prepare.nxnx_json.nxnx_gpu_choice_workspace_t48.nxnx_site_chrome_search_t53.nxnx_wasmfit.nxnx_hairdyn_lib.nxnx_audio_osc.nxnx_atmosphere.nxnx_glprobe_lib.nxnx_tool_run.nxnx_genp_allow_lib.nxnx_release_view_emit.nxnx_release_recent_lib.nxnx_tier_ladder_lib.nx
imported by: nx_craft_visitors_material_emit_t181.nx
structs
| none |
consts
| 56 | const GPE_MT_WSRC: *u8 = "const NXMT_WSRC=\"let ex=null;onmessage=async(e)=>{const d=e.data;try{if(d.t==='init'){const i=await WebAssembly.instantiate(d.mod,{env:{memory:d.mem}});ex=i.exports;postMessage({t:'ready'});}else if(d.t==='band'){ex.render_band(BigInt(d.y0),BigInt(d.y1),BigInt(d.wid));postMessage({t:'band'});}}catch(err){postMessage({t:'err',m:String(err)});}};\";\n" |
| 58 | const GPE_WASM_CAP: i64 = 4194304 |
| 141 | const GPE_MAGIC_20260728: i64 = 20260728 |
| 187 | const GPE_EMIT_WEBGL: i64 = 1 |
| 194 | const GPE_ALPHA_BEND_SOFT_Q12: i64 = 40960 // the gate-proven XG_ALPHA_BEND_SOFT_Q12 compliance |
| 195 | const GPE_UNITS_PER_178CM: i64 = 171530 // the page's own 1.78m-to-world-unit pairing |
| 196 | const GPE_G_DEN_60HZ: i64 = 640800 // that pairing carried to a per-tick accel at 60Hz |
| 197 | const GPE_OUT_CAP: i64 = 16777216 |
| 225 | const RK_WGSL_CAP: i64 = 65536 |
| 226 | const RK_WGSL_TMO_MS: i64 = 8000 |
| 227 | const RK_WGSL_ELF: *u8 = "./nx_wgsl.elf" |
| 228 | const RK_WGSL_ELF_ABS: *u8 = "/volume1/homes/elderwesto/nishihost/nx_wgsl.elf" // the emitter's CWD is not always the serving root |
| 229 | const RK_WGSL_BEGIN: *u8 = "--- WGSL ---\n" |
| 230 | const RK_WGSL_END: *u8 = "\nwgsl_bytes=" |
| 231 | const RK_KERNEL_N: i64 = 65536 // u32 lanes per probe (1024 workgroups at the backend's width of 64) |
| 285 | const RK_LAYOUT_BEGIN: *u8 = "struct U{" |
| 286 | const RK_LAYOUT_END: *u8 = "var<uniform> u:U;\n" |
| 287 | const RK_LAYOUT_SIZE_KEY: *u8 = "layoutraw_rc=" |
| 288 | const RK_LAYOUT_NAMES: i64 = 18 |
| 289 | const RK_FLOAT_BYTES: i64 = 4 |
| 370 | const RK_WORLD_FS_BEGIN: *u8 = "--- world_wgsl WGSL ---\n" |
| 371 | const RK_WORLD_FS_END: *u8 = "\nworld_wgsl_rc=" |
| 372 | const RK_WORLD_VS_BEGIN: *u8 = "--- worldvs_wgsl WGSL ---\n" |
| 373 | const RK_WORLD_VS_END: *u8 = "\nworldvs_wgsl_rc=" |
| 438 | const RK_CAST_VS_BEGIN: *u8 = "--- cast_wgsl WGSL ---\n" |
| 439 | const RK_CAST_VS_END: *u8 = "\ncast_wgsl_rc=" |
| 440 | const RK_CAST_FS_BEGIN: *u8 = "--- castfs_wgsl WGSL ---\n" |
| 441 | const RK_CAST_FS_END: *u8 = "\ncastfs_wgsl_rc=" |
| 513 | const RK_CAST_GLSL_VS_BEGIN: *u8 = "--- cast_glsl GLSL ---\n" |
| 514 | const RK_CAST_GLSL_VS_END: *u8 = "\ncast_glsl_rc=" |
| 515 | const RK_CAST_GLSL_FS_BEGIN: *u8 = "--- castfs_glsl GLSL ---\n" |
| 516 | const RK_CAST_GLSL_FS_END: *u8 = "\ncastfs_glsl_rc=" |
| 665 | const GPE_GPU_TIMESTAMP_ENDPOINTS: i64 = 2 |
| 666 | const GPE_GPU_TIMESTAMP_BUFFERS: i64 = 2 |
| 667 | const GPE_GPU_SLOT_BUFFER_BYTES: i64 = GPE_GPU_TIMESTAMP_ENDPOINTS * GPE_GPU_TIMESTAMP_BUFFERS * __size_of(i64) |
| 669 | const GPE_GPU_POLICY_MAX_INTEGER: i64 = 9007199254740991 |
| 670 | const GPE_GPU_POLICY_RADIX: i64 = 10 |
| 671 | const GPE_FACING_INTEGER_MAX: i64 = 2147483647 |
| 672 | const GPE_FACING_HALF_TURN_Q12: i64 = 12868 |
| 1158 | const GPE_HSTR_WORDS_PER_STRAND: i64 = 24 |
| 1159 | const GPE_AXES: i64 = 3 |
| 1165 | const GPE_HAIR_GUIDES: i64 = 900 |
| 1205 | const GPE_HAIR_CYC_FIRST: i64 = 1 |
| 1206 | const GPE_HAIR_CYC_LAST: i64 = 3 |
| 1209 | const GPE_HAIR_CYC_SKIP: i64 = 0 |
| 1210 | const GPE_HAIR_CYC_LEN: i64 = 1 |
| 1211 | const GPE_HAIR_CYC_SLOTS: i64 = 2 |
| 1268 | const GPE_HAIR_DRIVE_FRAMES: i64 = 24 |
| 1275 | const GPE_HAIR_DRIVE_AMP_Q8: i64 = 32 |
| 1278 | const GPE_HAIR_SETTLE_PERIODS_MAX: i64 = 40 |
| 1477 | const GPE_HAIR_AMP_CAP: i64 = 3400 |
| 1503 | const span=(ztop-zbot)||1; |
| 1641 | const GPE_RD_HTML_CAP: i64 = 262144 |
| 1642 | const GPE_RD_PLANS: i64 = 3 |
| 1643 | const GPE_RD_PLAN_GE: *u8 = "buildroot/knowledge/compare/gameengine.plan" |
| 1644 | const GPE_RD_PLAN_GR: *u8 = "buildroot/knowledge/compare/graphics.plan" |
| 1645 | const GPE_RD_PLAN_CS: *u8 = "buildroot/knowledge/compare/charsim.plan" |
| 2049 | const H8=[[.09,.07,.07],[.24,.15,.10],[.38,.24,.14],[.48,.28,.15],[.55,.25,.14],[.70,.32,.14],[.62,.47,.28],[.82,.66,.40]];\n// E-2 EYEBALL GEOMETRY. Painted eyes top out at 'alive'; a real eye is a SPHERE, which is why\n// it catches light and why the iris shifts with parallax as the head turns -- a flat disc never\n// will at any resolution. This transforms the bind-space eye centre through the HEAD joint's own\n// dual quaternion (the same composition the vertex shader uses), so the eyeball rides her skull\n// exactly. Falls b |
functions
| 38 | func rk_tier_ladder() -> *u8 { return tl_emit() } |
| 60 | func gpe_mt_declare(twin:*u8,bytes:i64,url:*u8,pages:i64,maximum:i64)->i64 |
| 86 | func gpe_mt_boot(out: *u8, p0: i64) -> i64 |
| 127 | func gpe_puts(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 } |
| 128 | func gpe_pn(v: i64) -> i64 |
| 199 | func gpe_slen(s: *u8) -> i64 { var k: i64 = 0; while s[k] != (0 as u8) { k = k + 1 } return k } |
| 200 | func gpe_ap(out: *u8, pos: i64, s: *u8) -> i64 |
| 206 | func gpe_ap_n(out: *u8, pos: i64, s: *u8, n: i64) -> i64 |
| 232 | func rk_slen(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } return n } |
| 233 | func rk_err(s: *u8) -> i64 { sys_write(2, s, rk_slen(s)); return 0 } |
| 234 | func rk_num(out: *u8, pos: i64, v: i64) -> i64 |
| 245 | func rk_find(buf: *u8, n: i64, from: i64, needle: *u8) -> i64 |
| 258 | func rk_js_str(out: *u8, pos: i64, src: *u8, n: i64) -> i64 |
| 274 | func rk_capture_wgsl(buf: *u8, ol: *i64) -> i64 |
| 290 | func rk_capture_layout(buf: *u8, ol: *i64) -> i64 |
| 294 | func rk_int_after(buf: *u8, n: i64, needle: *u8) -> i64 |
| 311 | func rk_uniform_offset(buf: *u8, n: i64, name: *u8) -> i64 |
| 330 | func rk_uniform_block(out: *u8, pos: i64) -> i64 |
| 374 | func rk_capture_world(buf: *u8, ol: *i64) -> i64 called by 5: rk_world_blockrk_capture_castrk_cast_glslrk_eye_stagerk_cast_block calls 2: rk_findrk_slen |
| 378 | func rk_world_span(buf: *u8, n: i64, begin: *u8, end: *u8, bo: *i64) -> i64 |
| 390 | func rk_world_block(out: *u8, pos: i64) -> i64 |
| 445 | func rk_capture_cast(buf: *u8, ol: *i64) -> i64 |
| 455 | func gpe_cast_identity(out:*u8,pos:i64,buf:*u8,n:i64,vo:*i64,fo:*i64)->i64 |
| 476 | func rk_layout_obj(out: *u8, pos: i64, buf: *u8, n: i64, rowskey: *u8, sizekey: *u8, name: *u8) -> i64 |
| 517 | func rk_cast_glsl(out:*u8,pos:i64,buf:*u8,n:i64)->i64 |
| 536 | func rk_eye_stage(out:*u8,pos:i64,buf:*u8,n:i64,begin:*u8,end:*u8,rc_key:*u8,name:*u8)->i64 |
| 544 | func rk_eye_block(out:*u8,pos:i64)->i64 |
| 574 | func rk_cast_block(out: *u8, pos: i64) -> i64 |
| 617 | func rk_webgpu_door(out: *u8, pos: i64) -> i64 |
| 674 | func gpe_facing_key(t: *NxJsonTok, key: *u8) -> i64 |
| 681 | func gpe_facing_parse(raw: *u8, n: i64, values: *i64) -> i64 |
| 719 | func gpe_facing_policy(out: *u8, pos: i64) -> i64 |
| 735 | func gpe_gpu_timing_policy(out: *u8, pos: i64) -> i64 |
| 794 | func gpe_prepared_catalogue(out:*u8,pos:i64)->i64 |
| 809 | func gpe_visitors_gpu(out: *u8,pos: i64) -> i64 |
| 815 | func gpe_emit_webgpu(out: *u8, pos: i64) -> i64 |
| 851 | func gpe_verify(out: *u8, n: i64) -> i64 |
| 1023 | func gpe_num(out: *u8, pos: i64, v: i64) -> i64 |
| 1045 | func gpe_sunt(out: *u8, pos: i64) -> i64 |
| 1065 | func gpe_npcs_emit(out: *u8, pos: i64, vnum: i64) -> i64 |
| 1125 | func gpe_build(wasm: *u8, wn: i64, title: *u8, native: *u8, ctrl: *u8, vnum: i64, out: *u8) -> i64 |
| 1166 | func gpe_hstr_pts() -> i64 { return GPE_HSTR_WORDS_PER_STRAND/GPE_AXES } |
| 1167 | func gpe_hair_nseg() -> i64 { return gpe_hstr_pts() - 1 } |
| 1168 | func gpe_hair_seglen() -> i64 { return SD_Q8 } |
| 1176 | func gpe_hair_seed(st: *i64, n: i64, rigid: i64) -> i64 |
| 1217 | func gpe_hair_cycle(out: *i64) -> i64 |
| 1250 | func gpe_hair_cycle_at(slot: i64) -> i64 |
| 1282 | func gpe_hair_drive(t: i64) -> i64 |
| 1287 | func gpe_hair_frames() -> i64 { return GPE_HAIR_DRIVE_FRAMES } |
| 1295 | func gpe_hair_chain_bake(tbl: *i64, rigid: i64) -> i64 |
| 1381 | func gpe_dress_runtime(out: *u8, pos: i64) -> i64 |
| 1408 | func gpe_hair_runtime(out: *u8, pos: i64) -> i64 |
| 1466 | func gpe_hair_npc_doors(out: *u8, pos: i64) -> i64 |
| 1482 | func gpe_hair_geometry(out: *u8, pos: i64) -> i64 |
| 1534 | func gpe_garment_draw(out: *u8, pos: i64) -> i64 |
| 1543 | func gpe_vb_find(b: *u8, n: i64, pat: *u8, from: i64) -> i64 |
| 1567 | func gpe_version_badge(out: *u8, pos: i64) -> i64 |
| 1646 | func gpe_rd_board(path: *u8, dom: *u8, since: *u8, recent: *ReleaseRecent, counts: *i64, read: *i64) -> i64 |
| 1656 | func gpe_release_block(out: *u8, pos: i64) -> i64 |
| 1725 | func gpe_frame_hud(out: *u8, pos: i64) -> i64 |
| 1747 | func gpe_sky_atmos(out: *u8, p: i64, src: *u8) -> i64 |
| 1751 | func gpe_demand_lifecycle(out: *u8, p0: i64) -> i64 |
| 1755 | func gpe_build_s(wasm: *u8, wn: i64, title: *u8, native: *u8, ctrl: *u8, vnum: i64, seed: i64, spec: *u8, out: *u8) -> i64 |