code wiki / (root) / nx_game_page_material_candidate_t181.nx

nx_game_page_material_candidate_t181.nx

buildroot/runtime/nx_game_page_material_candidate_t181.nx

262144 B2048 linesdepth 11pulls 51 transitivereach 3 importersview sourcekind librarytopic game
docsdependenciesstructsconstsfunctions

about

nx_game_page_emit.nx -- the SOVEREIGN game-page emitter. Until now the browser page for a wasm game was assembled by printf blocks in _ops/nx_emit_game.sh -- real emission logic living in SHELL, against the doctrine (shell only LAUNCHES sovereign ELFs). This organ owns it: reads the .wasm, base64-encodes it (composes nx_base64 -- one encoder, not a coreutils dependency), and emits the complete self-contained page (marker, shim, input forwarding, persistence bytes-mover). usage: nx_game_page_emit <wasm> <out.html> <title> <native-client-name> <controls-html> RECOVERED 2026-08-02 from buildroot/_build/nx_craft_emit.s (the 14:07 build's data section) after a failed in-place rewrite TRUNCATED this file to 0 bytes and the damage was copied to both trees. Every emitted chunk below is the exact byte sequence that build shipped, so the recovered emitter is byte-equivalent to the last one that passed both gates. license_tier: ORIGINAL

dependencies 19 imports · 1 importers

nx_syscalls.nx nx_base64.nx nx_game_page_artifact_lib.nx nx_game_shader_backend_selected_t5 nx_game_asset_prepare_emit.nx nx_game_surface_prepare.nx nx_json.nx nx_gpu_choice_workspace_t48.nx nx_site_chrome_search_t53.nx nx_wasmfit.nx nx_game_page_material_candidat nx_craft_visitors_material_emit_t1

diagram shows first 10 each side; +9 more imports, +0 more importers in the complete lists below.

imports: nx_syscalls.nxnx_base64.nxnx_game_page_artifact_lib.nxnx_game_shader_backend_selected_t55.nxnx_game_asset_prepare_emit.nxnx_game_surface_prepare.nxnx_json.nxnx_gpu_choice_workspace_t48.nxnx_site_chrome_search_t53.nxnx_wasmfit.nxnx_hairdyn_lib.nxnx_audio_osc.nxnx_atmosphere.nxnx_glprobe_lib.nxnx_tool_run.nxnx_genp_allow_lib.nxnx_release_view_emit.nxnx_release_recent_lib.nxnx_tier_ladder_lib.nx

imported by: nx_craft_visitors_material_emit_t181.nx

structs

none

consts

56const GPE_MT_WSRC: *u8 = "const NXMT_WSRC=\"let ex=null;onmessage=async(e)=>{const d=e.data;try{if(d.t==='init'){const i=await WebAssembly.instantiate(d.mod,{env:{memory:d.mem}});ex=i.exports;postMessage({t:'ready'});}else if(d.t==='band'){ex.render_band(BigInt(d.y0),BigInt(d.y1),BigInt(d.wid));postMessage({t:'band'});}}catch(err){postMessage({t:'err',m:String(err)});}};\";\n"
58const GPE_WASM_CAP: i64 = 4194304
141const GPE_MAGIC_20260728: i64 = 20260728
187const GPE_EMIT_WEBGL: i64 = 1
194const GPE_ALPHA_BEND_SOFT_Q12: i64 = 40960 // the gate-proven XG_ALPHA_BEND_SOFT_Q12 compliance
195const GPE_UNITS_PER_178CM: i64 = 171530 // the page's own 1.78m-to-world-unit pairing
196const GPE_G_DEN_60HZ: i64 = 640800 // that pairing carried to a per-tick accel at 60Hz
197const GPE_OUT_CAP: i64 = 16777216
225const RK_WGSL_CAP: i64 = 65536
226const RK_WGSL_TMO_MS: i64 = 8000
227const RK_WGSL_ELF: *u8 = "./nx_wgsl.elf"
228const RK_WGSL_ELF_ABS: *u8 = "/volume1/homes/elderwesto/nishihost/nx_wgsl.elf" // the emitter's CWD is not always the serving root
229const RK_WGSL_BEGIN: *u8 = "--- WGSL ---\n"
230const RK_WGSL_END: *u8 = "\nwgsl_bytes="
231const RK_KERNEL_N: i64 = 65536 // u32 lanes per probe (1024 workgroups at the backend's width of 64)
285const RK_LAYOUT_BEGIN: *u8 = "struct U{"
286const RK_LAYOUT_END: *u8 = "var<uniform> u:U;\n"
287const RK_LAYOUT_SIZE_KEY: *u8 = "layoutraw_rc="
288const RK_LAYOUT_NAMES: i64 = 18
289const RK_FLOAT_BYTES: i64 = 4
370const RK_WORLD_FS_BEGIN: *u8 = "--- world_wgsl WGSL ---\n"
371const RK_WORLD_FS_END: *u8 = "\nworld_wgsl_rc="
372const RK_WORLD_VS_BEGIN: *u8 = "--- worldvs_wgsl WGSL ---\n"
373const RK_WORLD_VS_END: *u8 = "\nworldvs_wgsl_rc="
438const RK_CAST_VS_BEGIN: *u8 = "--- cast_wgsl WGSL ---\n"
439const RK_CAST_VS_END: *u8 = "\ncast_wgsl_rc="
440const RK_CAST_FS_BEGIN: *u8 = "--- castfs_wgsl WGSL ---\n"
441const RK_CAST_FS_END: *u8 = "\ncastfs_wgsl_rc="
513const RK_CAST_GLSL_VS_BEGIN: *u8 = "--- cast_glsl GLSL ---\n"
514const RK_CAST_GLSL_VS_END: *u8 = "\ncast_glsl_rc="
515const RK_CAST_GLSL_FS_BEGIN: *u8 = "--- castfs_glsl GLSL ---\n"
516const RK_CAST_GLSL_FS_END: *u8 = "\ncastfs_glsl_rc="
665const GPE_GPU_TIMESTAMP_ENDPOINTS: i64 = 2
666const GPE_GPU_TIMESTAMP_BUFFERS: i64 = 2
667const GPE_GPU_SLOT_BUFFER_BYTES: i64 = GPE_GPU_TIMESTAMP_ENDPOINTS * GPE_GPU_TIMESTAMP_BUFFERS * __size_of(i64)
669const GPE_GPU_POLICY_MAX_INTEGER: i64 = 9007199254740991
670const GPE_GPU_POLICY_RADIX: i64 = 10
671const GPE_FACING_INTEGER_MAX: i64 = 2147483647
672const GPE_FACING_HALF_TURN_Q12: i64 = 12868
1158const GPE_HSTR_WORDS_PER_STRAND: i64 = 24
1159const GPE_AXES: i64 = 3
1165const GPE_HAIR_GUIDES: i64 = 900
1205const GPE_HAIR_CYC_FIRST: i64 = 1
1206const GPE_HAIR_CYC_LAST: i64 = 3
1209const GPE_HAIR_CYC_SKIP: i64 = 0
1210const GPE_HAIR_CYC_LEN: i64 = 1
1211const GPE_HAIR_CYC_SLOTS: i64 = 2
1268const GPE_HAIR_DRIVE_FRAMES: i64 = 24
1275const GPE_HAIR_DRIVE_AMP_Q8: i64 = 32
1278const GPE_HAIR_SETTLE_PERIODS_MAX: i64 = 40
1477const GPE_HAIR_AMP_CAP: i64 = 3400
1503const span=(ztop-zbot)||1;
1641const GPE_RD_HTML_CAP: i64 = 262144
1642const GPE_RD_PLANS: i64 = 3
1643const GPE_RD_PLAN_GE: *u8 = "buildroot/knowledge/compare/gameengine.plan"
1644const GPE_RD_PLAN_GR: *u8 = "buildroot/knowledge/compare/graphics.plan"
1645const GPE_RD_PLAN_CS: *u8 = "buildroot/knowledge/compare/charsim.plan"
2049const H8=[[.09,.07,.07],[.24,.15,.10],[.38,.24,.14],[.48,.28,.15],[.55,.25,.14],[.70,.32,.14],[.62,.47,.28],[.82,.66,.40]];\n// E-2 EYEBALL GEOMETRY. Painted eyes top out at 'alive'; a real eye is a SPHERE, which is why\n// it catches light and why the iris shifts with parallax as the head turns -- a flat disc never\n// will at any resolution. This transforms the bind-space eye centre through the HEAD joint's own\n// dual quaternion (the same composition the vertex shader uses), so the eyeball rides her skull\n// exactly. Falls b

functions

38func rk_tier_ladder() -> *u8 { return tl_emit() }
called by 1: gpe_frame_hud calls 1: tl_emit
60func gpe_mt_declare(twin:*u8,bytes:i64,url:*u8,pages:i64,maximum:i64)->i64
86func gpe_mt_boot(out: *u8, p0: i64) -> i64
called by 1: gpe_frame_hud calls 3: gpe_apgpe_putsgpe_num
127func gpe_puts(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 }
128func gpe_pn(v: i64) -> i64
199func gpe_slen(s: *u8) -> i64 { var k: i64 = 0; while s[k] != (0 as u8) { k = k + 1 } return k }
200func gpe_ap(out: *u8, pos: i64, s: *u8) -> i64
206func gpe_ap_n(out: *u8, pos: i64, s: *u8, n: i64) -> i64
232func rk_slen(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } return n }
233func rk_err(s: *u8) -> i64 { sys_write(2, s, rk_slen(s)); return 0 }
234func rk_num(out: *u8, pos: i64, v: i64) -> i64
245func rk_find(buf: *u8, n: i64, from: i64, needle: *u8) -> i64
258func rk_js_str(out: *u8, pos: i64, src: *u8, n: i64) -> i64
274func rk_capture_wgsl(buf: *u8, ol: *i64) -> i64
290func rk_capture_layout(buf: *u8, ol: *i64) -> i64
294func rk_int_after(buf: *u8, n: i64, needle: *u8) -> i64
311func rk_uniform_offset(buf: *u8, n: i64, name: *u8) -> i64
330func rk_uniform_block(out: *u8, pos: i64) -> i64
374func rk_capture_world(buf: *u8, ol: *i64) -> i64
378func rk_world_span(buf: *u8, n: i64, begin: *u8, end: *u8, bo: *i64) -> i64
390func rk_world_block(out: *u8, pos: i64) -> i64
445func rk_capture_cast(buf: *u8, ol: *i64) -> i64
455func gpe_cast_identity(out:*u8,pos:i64,buf:*u8,n:i64,vo:*i64,fo:*i64)->i64
476func rk_layout_obj(out: *u8, pos: i64, buf: *u8, n: i64, rowskey: *u8, sizekey: *u8, name: *u8) -> i64
517func rk_cast_glsl(out:*u8,pos:i64,buf:*u8,n:i64)->i64
536func rk_eye_stage(out:*u8,pos:i64,buf:*u8,n:i64,begin:*u8,end:*u8,rc_key:*u8,name:*u8)->i64
544func rk_eye_block(out:*u8,pos:i64)->i64
574func rk_cast_block(out: *u8, pos: i64) -> i64
617func rk_webgpu_door(out: *u8, pos: i64) -> i64
674func gpe_facing_key(t: *NxJsonTok, key: *u8) -> i64
681func gpe_facing_parse(raw: *u8, n: i64, values: *i64) -> i64
719func gpe_facing_policy(out: *u8, pos: i64) -> i64
735func gpe_gpu_timing_policy(out: *u8, pos: i64) -> i64
794func gpe_prepared_catalogue(out:*u8,pos:i64)->i64
809func gpe_visitors_gpu(out: *u8,pos: i64) -> i64
815func gpe_emit_webgpu(out: *u8, pos: i64) -> i64
851func gpe_verify(out: *u8, n: i64) -> i64
1023func gpe_num(out: *u8, pos: i64, v: i64) -> i64
1045func gpe_sunt(out: *u8, pos: i64) -> i64
1065func gpe_npcs_emit(out: *u8, pos: i64, vnum: i64) -> i64
1125func gpe_build(wasm: *u8, wn: i64, title: *u8, native: *u8, ctrl: *u8, vnum: i64, out: *u8) -> i64
1166func gpe_hstr_pts() -> i64 { return GPE_HSTR_WORDS_PER_STRAND/GPE_AXES }
1167func gpe_hair_nseg() -> i64 { return gpe_hstr_pts() - 1 }
1168func gpe_hair_seglen() -> i64 { return SD_Q8 }
1176func gpe_hair_seed(st: *i64, n: i64, rigid: i64) -> i64
1217func gpe_hair_cycle(out: *i64) -> i64
1250func gpe_hair_cycle_at(slot: i64) -> i64
1282func gpe_hair_drive(t: i64) -> i64
1287func gpe_hair_frames() -> i64 { return GPE_HAIR_DRIVE_FRAMES }
1295func gpe_hair_chain_bake(tbl: *i64, rigid: i64) -> i64
1381func gpe_dress_runtime(out: *u8, pos: i64) -> i64
1408func gpe_hair_runtime(out: *u8, pos: i64) -> i64
1466func gpe_hair_npc_doors(out: *u8, pos: i64) -> i64
1482func gpe_hair_geometry(out: *u8, pos: i64) -> i64
1534func gpe_garment_draw(out: *u8, pos: i64) -> i64
1543func gpe_vb_find(b: *u8, n: i64, pat: *u8, from: i64) -> i64
1567func gpe_version_badge(out: *u8, pos: i64) -> i64
1646func gpe_rd_board(path: *u8, dom: *u8, since: *u8, recent: *ReleaseRecent, counts: *i64, read: *i64) -> i64
1656func gpe_release_block(out: *u8, pos: i64) -> i64
1725func gpe_frame_hud(out: *u8, pos: i64) -> i64
1747func gpe_sky_atmos(out: *u8, p: i64, src: *u8) -> i64
1751func gpe_demand_lifecycle(out: *u8, p0: i64) -> i64
1755func gpe_build_s(wasm: *u8, wn: i64, title: *u8, native: *u8, ctrl: *u8, vnum: i64, seed: i64, spec: *u8, out: *u8) -> i64