nx_world_cloud_transport_t155.nx
buildroot/runtime/nx_world_cloud_transport_t155.nx
about
Private coherent cloud transport qualification; canonical density/terrain/cast unchanged.
Relative scene radiance is reconstructed by inverse of nx_tonemap_aces Q10 rational fit plus nx_atmosphere sqrt convention.
This cannot recover clipped physical energy. Palette1 is representative primary-land albedo, not measured hemispheric irradiance.
Solar irradiance uses existing solar display reference and Lambertian pi convention; coefficients remain relative artistic inputs.
Two scattering octaves (half extinction, half contribution, half anisotropy) approximate higher orders, not a path-traced solution.
One cloud tone/display encode after linear composite. Incumbent final world grade remains downstream.
dependencies 1 imports · 1 importers
imports: nx_world_shader_src.nx
imported by: nx_wgsl_cloud_transport_t155.nx
structs
| none |
consts
| none |
functions
| 8 | func ws_fn_cloud_decode_t155(m: *i64) -> i64 |
| 19 | func ws_fn_cloud_encode_t155(m: *i64) -> i64 |
| 28 | func ws_fn_cloud_phase_t155(m: *i64) -> i64 |
| 35 | func ws_fn_cloud_incident_t155(m: *i64) -> i64 |
| 52 | func ws_fn_cld3_transport_t155(m: *i64) -> i64 |
| 83 | func shsrc_world_transport_t155(m: *i64) -> i64 |