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nx_gen3d_pipeline_census.nx source

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1// nx_gen3d_pipeline_census.nx -- the GENERATOR pipeline census (operator 2026-07-04: the ecosystem must EMIT 2// VR-perfect visuals+physics -- Z-Image as i2mesh + t2mesh for many objects -- NOT hand-crafted one-offs; the 3// pioneer hand-craft is KEPT as the spine + benchmark). Grounded in the real gen-3D SOTA (g3d_*.raw: 4// DreamFusion/Point-E/Shap-E/GET3D t2mesh ยท Zero123/One-2-3-45/LRM/TripoSR/InstantMesh i2mesh). Three sections: 5// SPINE (own-code, HAVE = the documented path + benchmark) / EMITTER (must build) / VR-PERFECT (fidelity target, 6// critic-gated). LIAR-KILL: "we EMIT VR-perfect photoreal objects today" must grade GAP. 7// license_tier: ORIGINAL expect_exit: 0 8import "nx_syscalls.nx" 9 10func cw(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 } 11func cn(v: i64) -> i64 { 12 let b: *u8 = sys_mmap(32) as *u8 13 var x: i64 = v 14 var i: i64 = 31 15 if x == 0 { b[i] = 48 as u8; i = i - 1 } 16 while x > 0 { b[i] = (48 + x % 10) as u8; x = x / 10; i = i - 1 } 17 sys_write(1, (b as i64 + i + 1) as *u8, 31 - i) 18 return 0 19} 20func gs(g: i64) -> *u8 { 21 if g == 2 { return "HAVE " as *u8 } 22 if g == 1 { return "PARTIAL" as *u8 } 23 return "GAP " as *u8 24} 25func row(t: *i64, cell: *u8, g: i64, ev: *u8) -> i64 { 26 cw(" ["); cw(gs(g)); cw("] "); cw(cell); cw("\n "); cw(ev); cw("\n" as *u8) 27 t[g] = t[g] + 1 28 return 0 29} 30 31func main() -> i64 { 32 let t: *i64 = sys_mmap(8 * 8) as *i64 33 cw("=== nx_gen3d_pipeline_census -- can the ECOSYSTEM EMIT VR-perfect designs (not hand-crafted)? ===\n" as *u8) 34 35 cw("-- SPINE / BENCHMARK (our OWN CODE -- the pioneer path documented; KEEP, it's the target the emitter must hit) --\n" as *u8) 36 row(t, "render substrate (SW GPU: raster+SDF+skin+AA+codec)" as *u8, 2, "HAVE: nx_swgpu + nx_sdfrender w/ shadows/AO/SSS + 2x2 AA + our DEFLATE codec -- emitted geometry renders on it" as *u8) 37 row(t, "physics substrate (soft-body/jiggle/anatomy) " as *u8, 2, "HAVE: nx_phys3d + softjiggle + softbody OCCLUSION law + nx_anatomy NXA1 -- emitted objects can be driven by it" as *u8) 38 row(t, "photoreal CRITIC (calibrated quality scorer) " as *u8, 2, "HAVE: nx_photoreal_critic + nx_critic_kernel (liar-killed) -- scores what the EMITTER outputs, not my eyeball" as *u8) 39 row(t, "PIONEER benchmark (hand-crafted SDF char/face) " as *u8, 2, "HAVE-as-BENCHMARK: sdf_body/sdf_head are our-code REFERENCE targets (critic 62/1000). NOT the product -- the emitter must MATCH+beat them" as *u8) 40 row(t, "image GENERATOR (Z-Image, 2D) " as *u8, 2, "HAVE: sovereign image-gen pipeline exists -- the i2mesh INPUT" as *u8) 41 42 cw("-- EMITTER (what the ECOSYSTEM must build to stop hand-crafting -- grounded in g3d_* SOTA) --\n" as *u8) 43 row(t, "field->MESH extraction (marching cubes) " as *u8, 1, "PARTIAL: nx_mesh3 + STL export exist; a MARCHING-CUBES that turns ANY SDF field -> watertight tri-mesh is the missing backbone (bridges hand-placed SDF -> EMITTED mesh)" as *u8) 44 row(t, "t2mesh (text -> 3D geometry, many objects) " as *u8, 0, "GAP: SOTA = DreamFusion(SDS)/Point-E/Shap-E/GET3D. We have NO text->geometry generator" as *u8) 45 row(t, "i2mesh (Z-Image -> 3D geometry) " as *u8, 0, "GAP: SOTA = Zero-1-to-3/One-2-3-45/LRM/TripoSR/InstantMesh (single-image->mesh). Our Z-Image is NOT yet ingested to 3D" as *u8) 46 row(t, "texture/material EMIT onto the mesh " as *u8, 0, "GAP: SOTA emits albedo+PBR maps (GET3D/InstantMesh). We render skin procedurally, not onto an emitted UV'd mesh" as *u8) 47 row(t, "auto-RIG + physics-param EMIT per object " as *u8, 0, "GAP: the physics substrate exists but is NOT auto-derived per emitted object (skeleton/soft-body/collision from geometry)" as *u8) 48 row(t, "BATCH emit (many objects, not one) " as *u8, 0, "GAP: the whole point -- a generator that emits N objects from N prompts/images, not 1 hand-authored" as *u8) 49 50 cw("-- VR-PERFECT (the fidelity target -- BOTH visuals AND physics, critic-gated) --\n" as *u8) 51 row(t, "photoreal VISUAL fidelity of emitted output " as *u8, 0, "GAP: pioneer scores 62/1000 CLAY; emitted output must reach the critic's PHOTOREAL bar (needs pores/eyes/scanned-skin)" as *u8) 52 row(t, "full PHYSICS fidelity (VR jiggle/stretch/contact) " as *u8, 1, "PARTIAL: substrate has jiggle+occlusion+anatomy but not VR-integrated per emitted object / immersion-proven" as *u8) 53 row(t, "the LOOP: generate->render->physics->critic->VR " as *u8, 0, "GAP: no closed emit->score->refine loop yet; the critic makes it BUILDABLE (each emitted object gets a number)" as *u8) 54 55 // liar-kill 56 let pre: i64 = t[2] 57 row(t, "we EMIT VR-perfect photoreal objects TODAY (FAKE) " as *u8, 0, "we hand-place ellipsoids + render a 62/1000 clay blob; NO i2mesh/t2mesh emitter exists. If this grades HAVE the census lies" as *u8) 58 var liar_ok: i64 = 0 59 if t[2] == pre { liar_ok = 1 } 60 61 let cells: i64 = t[0] + t[1] + t[2] 62 let score: i64 = (t[2] * 2 + t[1]) * 500 / cells 63 cw("--- TALLY --- HAVE " as *u8); cn(t[2]); cw(" PARTIAL " as *u8); cn(t[1]); cw(" GAP " as *u8); cn(t[0]) 64 cw(" cells " as *u8); cn(cells); cw(" score " as *u8); cn(score); cw("permille liar-kill=" as *u8) 65 if liar_ok == 1 { cw("YES\n" as *u8) } else { cw("NO -- INVALID\n" as *u8) } 66 cw("VERDICT (honest): we have the SPINE (render+physics substrate, image gen, critic, and a pioneer\n" as *u8) 67 cw(" benchmark in OUR code) but the EMITTER is GAP -- no i2mesh/t2mesh, no batch, no texture/rig emit.\n" as *u8) 68 cw(" The pioneer hand-craft is the documented PATH + benchmark, NOT the product. VR-perfect is far.\n" as *u8) 69 cw("LADDER (build the emitter; critic scores every emitted object vs the pioneer benchmark):\n" as *u8) 70 cw(" R1 sovereign MARCHING CUBES: any SDF field -> watertight tri-mesh (turns hand-placed SDF INTO an\n" as *u8) 71 cw(" emitted mesh = the bridge; both i2mesh & t2mesh feed it) ->\n" as *u8) 72 cw(" R2 t2mesh v0: text -> a PARAMETRIC field generator (data-driven, our SDF primitives chosen by prompt)\n" as *u8) 73 cw(" -> marching cubes -> mesh (many objects from prompts) ->\n" as *u8) 74 cw(" R3 i2mesh v0: Z-Image -> silhouette/depth -> field -> mesh (ingest our own image gen) ->\n" as *u8) 75 cw(" R4 texture+UV emit -> R5 auto-rig+physics-param emit -> R6 VR-perfect fidelity loop (critic-gated).\n" as *u8) 76 if liar_ok == 1 { return 0 } 77 return 1 78}