code wiki / procgen

topic: procgen

20 modules sharing the procgen name family (derived from the tree's prefix discipline).

moduledescriptionlinesfuncs
nx_procgen.nxprocedural DUNGEON/maze generation, pure-Nishi NO-FLOAT (seeded integer LCG, iterative DFS).774
nx_procgen_biome.nxbiome map as a CAUSAL DERIVATION from elevation1454
nx_procgen_biome_test.nxKATs for the P2 causal biome map.1291
nx_procgen_board.nxserves the sovereign PROCEDURAL-GENERATION SOTA census (the Infinigen direction) as JSON513
nx_procgen_features.nxfeature KINDS assigned by biome law (PROCGEN1635
nx_procgen_features_test.nxKATs for the P3 biome-lawed feature kinds.1391
nx_procgen_gate.nxproves procedural maze generation (GR-S-R5 RESEARCHED->PRESENT) AND composes it with the594
nx_procgen_gtlabels_gate.nxGx/PROCGEN: the digital-twin GROUND-TRUTH TRIO from REAL heightfield geometry.1088
nx_procgen_human_gate.nxGx/PROCGEN: parametric human figures from the eye-keystone ANTHROPOMETRIC CANON1915
nx_procgen_p23_register.nxregisters PROCGEN P2 (causal biome map) +722
nx_procgen_p4_register.nxregisters PROCGEN P4 (causal water) + the482
nx_procgen_preset.nxTier-0 procgen landscape with bidirectional29911
nx_procgen_preset_test.nxsmoke for bidirectional progressive disclosure. 1651
nx_procgen_scene_gate.nxGx/PROCGEN: a COMPOSED procedural nature scene + paired GROUND-TRUTH SEGMENTATION1667
nx_procgen_signature.nxsignature terrain features as COMPOSED39722
nx_procgen_signature_test.nxKATs for the P1 composed-primitives1513
nx_procgen_struct_register.nxregisters the landmark-knob structural492
nx_procgen_terrain_gate.nxGx/PROCGEN: rule-grounded, seed-diverse procedural terrain (the Infinigen2187
nx_procgen_water.nxCAUSAL water: source-to-sea rivers + drainage37918
nx_procgen_water_test.nxKATs for P4 causal water (rivers + rills).1982