topic: scene
16 modules sharing the scene name family (derived from the tree's prefix discipline).
The 'scene' topic family in the Nishi sovereign ecosystem provides a framework for managing and rendering visual data within a decentralized environment. It integrates data modeling, contract definitions, and rendering capabilities to support dynamic scene representation. The nx_scene module defines SCENE and POSITION as data structures, while nx_scene_contract establishes a style-spanning contract for scene interactions. nx_scene_demo serves as the visual engine, bridging image data to browser canvases, enabling immersive and sovereign visual experiences.
auto-narrated by the local model from this topic's module headers; links verified against the wiki index.
narrated overview -- maintained by the narration lane, module links verified against this wiki.
| module | description | lines | funcs |
|---|---|---|---|
| nx_scene.nx | SCENE / POSITION as DATA (beat-HS2 rung 2: the Illusion-family "scene"/"position" concept, | 139 | 14 |
| nx_scene_compose_gate.nx | PG10: DOES A SCENE COMPOSE OVER THE LIVE SOLVER, AND DOES AN IMPOSSIBLE ONE REFUSE BY NAME? | 146 | 7 |
| nx_scene_contract.nx | THE style-spanning scene contract (exceed-ladder | 186 | 14 |
| nx_scene_contract_test.nx | KATs for the R0 style-spanning scene | 199 | 7 |
| nx_scene_demo.nx | SOVEREIGN VISUAL ENGINE: sprites + Image->browser-canvas. | 106 | 8 |
| nx_scene_demo_test.nx | KAT gate for the sovereign scene + canvas bridge. | 70 | 6 |
| nx_scene_gate.nx | gate for SCENE-AS-DATA (beat-HS2 rung 2). | 135 | 5 |
| nx_scene_host_gate_t341.nx | 31 | 2 | |
| nx_scene_index.nx | companion-queryable surface over discovered anchors. | 242 | 8 |
| nx_scene_index_test.nx | end-to-end smoke for the full ingestion stack. | 116 | 1 |
| nx_scene_light_emitter_canonical_gate_t364.nx | 59 | 3 | |
| nx_scene_light_emitter_gate_t364.nx | 59 | 3 | |
| nx_scene_light_recipe_canonical_gate_t364.nx | 21 | 1 | |
| nx_scene_light_shader_gate_t364.nx | 14 | 1 | |
| nx_scene_render.nx | render ONE (SceneWorld, SceneEntity) pair under | 295 | 14 |
| nx_scene_through_aperture.nx | Tier 6 background-coherence detector. | 232 | 2 |