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nx_scene_light_shader_gate_t364.nx

buildroot/runtime/nx_scene_light_shader_gate_t364.nx

982 B14 linesdepth 5pulls 6 transitivereach 0 importersview sourcekind tooltopic scene
docsdependenciesstructsconstsfunctions

dependencies 2 imports · 0 importers

nx_tool_run.nx nx_gate_verdict.nx nx_scene_light_shader_gate_t36

imports: nx_tool_run.nxnx_gate_verdict.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main gv_ctr sys_mmap nxa_die sys_write sys_exit nxa_lock_take nxa_lock_addr sys_write ↻ nxa_lock_give nxa_lock_addr ↻ nxa_report_overrun sys_write ↻ nxa_dump_printable sys_write ↻ nxa_dump_sizes sys_write ↻ gv_check gv_puts sys_write ↻ tr_run_redirect sys_openat_wr sys_close sys_fork sys_dup3 sys_mmap ↻ sys_execve_clean sys_close_inherited sys_close_inherited_proc sys_openat_rd sys_mmap ↻ sys_getdents64 dirent_reclen sys_close ↻ sys_munmap sys_execve sys_exit ↻ sys_wait4 wait_status_rc wait_term_signal

structs

none

consts

none

functions

3func main(argc:i64,argv:*i64)->i64