code wiki / _hdl_build / nx_gpu_sovereignty_gate.nx
nx_gpu_sovereignty_gate.nx
buildroot/runtime/_hdl_build/nx_gpu_sovereignty_gate.nx
about
nx_gpu_sovereignty_gate.nx -- ADVERSARIAL proof of the operator's "NO 3rd party" law for the browser-COMPAT
GPU page: scans knowledge/gpulab.html and FAILS if it references ANY external host / CDN / 3rd-party engine,
while REQUIRING a real self-contained WebGL2 pipeline. (This gate proves the COMPAT tier adds no library --
the render is our shaders/geometry running on the host's standard WebGL2; sovereignty of EXECUTION is the
T3-on-our-silicon story, tracked in nx_render_tier_census.) license_tier: ORIGINAL expect_exit: 0
dependencies 1 imports · 0 importers
imports: nx_syscalls.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 8 | func hw(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 } |
| 9 | func pn(v: i64) -> i64 |
| 18 | func nlen(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } return n } called by 1: has |
| 19 | func has(buf: *u8, len: i64, needle: *u8) -> i64 |
| 37 | func main() -> i64 |