code wiki / _hdl_build / nx_netpredict_gate.nx

nx_netpredict_gate.nx

buildroot/runtime/_hdl_build/nx_netpredict_gate.nx

3192 B44 linesdepth 3pulls 4 transitivereach 0 importersview sourcekind gate/proof
docsdependenciesstructsconstsfunctions

about

nx_netpredict_gate.nx -- proves the prediction+reconciliation core (nx_netpredict): (1) local prediction gives the player's own position IMMEDIATELY from local inputs (RTT hidden, zero input-to-feedback latency); (2) when the server agrees, reconciliation replays pending inputs and lands EXACTLY on the predicted position (no rubber-band); (3) when the server diverges on an event the client couldn't predict, reconciliation converges the client to the authoritative truth. The warzone "fun realtime, not laggy" feel across a 150ms ocean.

dependencies 3 imports · 0 importers

nx_syscalls.nx nx_gate_emit_lib.nx nx_netpredict.nx nx_netpredict_gate.nx

imports: nx_syscalls.nxnx_gate_emit_lib.nxnx_netpredict.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main g_puts sys_write sys_mmap np_predict np_apply np_step np_reconcile np_apply ↻ g_pn sys_mmap ↻ sys_write ↻ g_check g_puts ↻ sys_exit

structs

none

consts

none

functions

10func main() -> i64