code wiki / _hdl_build / nx_netpredict_gate.nx

nx_netpredict_gate.nx

buildroot/runtime/_hdl_build/nx_netpredict_gate.nx

3636 B52 linesdepth 3pulls 5 transitivereach 0 importersview sourcekind gate/proof
docsdependenciesstructsconstsfunctions

about

nx_netpredict_gate.nx -- proves the prediction+reconciliation core (nx_netpredict): (1) local prediction gives the player's own position IMMEDIATELY from local inputs (RTT hidden, zero input-to-feedback latency); (2) when the server agrees, reconciliation replays pending inputs and lands EXACTLY on the predicted position (no rubber-band); (3) when the server diverges on an event the client couldn't predict, reconciliation converges the client to the authoritative truth. The warzone "fun realtime, not laggy" feel across a 150ms ocean.

dependencies 4 imports · 0 importers

nx_syscalls.nx nx_gate_emit_lib.nx nx_netpredict.nx nx_gate_verdict.nx nx_netpredict_gate.nx

imports: nx_syscalls.nxnx_gate_emit_lib.nxnx_netpredict.nxnx_gate_verdict.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main g_puts sys_write sys_mmap nxa_die sys_write ↻ sys_exit nxa_lock_take nxa_lock_addr sys_write ↻ nxa_lock_give nxa_lock_addr ↻ nxa_report_overrun sys_write ↻ nxa_dump_printable sys_write ↻ nxa_dump_sizes sys_write ↻ np_predict np_apply np_step np_reconcile np_apply ↻ g_pn sys_mmap ↻ sys_write ↻ g_check g_puts ↻ gv_ctr sys_mmap ↻ gv_verdict gv_note_bare_rate gv_bare_rate gv_at gv_obj_has_n gv_at ↻ gv_puts sys_write ↻ gv_num sys_mmap ↻

structs

none

consts

none

functions

11func main() -> i64