topic: visual
10 modules sharing the visual name family (derived from the tree's prefix discipline).
The 'visual' topic family in the Nishi sovereign ecosystem focuses on ensuring visual consistency, generation, and verification across AI-rendered outputs. The nx_visual_arc serves as the core spine for image generation, while nx_visual_diff and nx_visual_diff_cli provide a reliable toolset for comparing rendered visuals, ensuring parity across systems. nx_visual_hull bridges 2D silhouettes to 3D forms, enabling precise geometric transformations, with nx_visual_hull_gate offering cryptographic proof of its integrity. Together, these modules support a robust, verifiable visual pipeline within the ecosystem.
auto-narrated by the local model from this topic's module headers; links verified against the wiki index.
narrated overview -- maintained by the narration lane, module links verified against this wiki.
| module | description | lines | funcs |
|---|---|---|---|
| nx_visual_arc.nx | the VISUAL SPINE for Elder AI image generation: fixes the "clothes stayed the same, | 160 | 20 |
| nx_visual_arc_gate.nx | GATE for nx_visual_arc: proves the "clothes stayed the same, arcs never shifted" | 130 | 5 |
| nx_visual_diff.nx | sovereign VISUAL PARITY instrument (lib): compares two rendered screenshots | 167 | 4 |
| nx_visual_diff_cli.nx | CLI for the sovereign visual-parity instrument (nx_visual_diff lib). | 71 | 5 |
| nx_visual_diff_gate.nx | PROOF (re-runnable, known-answer fixtures) that the visual-parity instrument | 90 | 4 |
| nx_visual_exceed_census.nx | HONEST measured census: is our in-browser VISUAL / GAME / CAD-render output actually | 124 | 5 |
| nx_visual_hull.nx | SILHOUETTE -> 3D FORM. Builds a signed field by intersecting the back- | 168 | 7 |
| nx_visual_hull_gate.nx | liar-killed GATE for silhouette -> 3D form. | 121 | 6 |
| nx_visual_novel.nx | VN0+VN1: the Nishi visual-novel ENGINE, bits-up | 300 | 21 |
| nx_visual_novel_test.nx | VN0 KAT: the engine's ops, branching, vars, | 118 | 3 |